Lynx Laboratories was able to make the world’s first point-and-shoot 3D camera, the Lynx A camera. The camera produces 3D models of whatever you point it at. This light device shaped much like a tablet has specialized front mounted optics including a 640×480 color camera and a 3D sensor. Combined, these can make accurate 3D scans displayed on a 14” color LCD screen on the front of the device. The captured models can be navigated using a built in joystick. The device has a powerful graphics card for capture/render and high-capacity storage.
So what can it do exactly?
There are three features you can select: scene modeling, object modeling, and motion capture.
Scene modeling is more like a paintbrush. Scan surfaces around you and watch the 3D model get painted in the viewfinder. Scene modeling is more appropriate for large scenes because it stores the models in an extremely efficiently.
Object modeling is like sculpting with a chisel. You walk around the object of interest and it slowly carves out a watertight 3D model of the object.
Motion capture is like having a motion volume in front of your camera. Point the camera at an actor, press record, and just have the actor start moving around. When you press pause, the results are instantly ready.
With all 3 of these features, you can immediately output the files into the formats you currently use in your workflow including PLY, OBJ, STL, XYZ, JPS, BVH, and more.
This portable 3D scanner comes with its own desktop software (free of charge!) and is actually pretty affordable. They just launched their Kickstarter program. Starting at $1.799 you can be the proud owner of a Lynx A Camera. So go go go to their page and make a pledge. You can support these guys in realizing their project AND be the proud owner of one of the first point-and-shoot 3D camera’s in the world!