Microsoft, the American multinational tech giant was issued with a patent for a technology which generates 3d models of real life objects through a simple scanning process with Microsoft’s static depth camera.
Users of Microsoft’s 3d scanning software could rotate an object in front of Microsoft’s static depth camera, which will then create a holistic, detailed and accurate 3d scans of objects.
As shown in the illustration above, the object is displayed in real time, while allowing the users to edit the scans by eliminating unwanted sections of the 3d scans.
The creation of Microsoft’s 3D Depth Scanning Camera and Software is set to be used for editing/modifying 3D scans, tracking or storing images, and converting 3d scans into useful video game assets.
A sample usage of Microsoft’s patented technology is shown below, and most 3d printing experts predict that it will be used to create 3d models for games and movies. The simple and rapid process of 3d scanning will shorten a significant portion of game development companies and filmmakers, ultimately eliminating a large section of their budget completely.
The patent details, “Such systems are limited in use because the turntable restricts the size and type of object that can be scanned, and it is complex to produce a turntable that rotates at a reliable known rate to produce an accurate computer model. The use of turntables also restricts the ability for different views or faces of an object to be scanned.”
While the patent specifically describes the usages and real-life application of the 3d scanning software, Microsoft has not yet released any information regarding the on-going development of the static depth camera. Based on the patent, the static depth camera is capable of creating a series of pictures taken from angles which ultimately forms into a 3d scan.